About the Talk:
We are in the midst of a great migration into virtual worlds: as our virtual lives gain importance, how we design those experiences will affect us profoundly. This talk will describe the John’s approach to designing virtual worlds where the residents are also the designers, creating the laws and rules of play in the virtual video game Eco, and how this approach yields benefits from education, to emergent stories, and to a shift in mindset that can affect how they think of the world around them.
About the Speaker:
John Krajewski is founder and CEO of Strange Loop Games, a studio focused on evolving the classroom by connecting entertainment and educational games. He is currently the designer of the US Department of Education funded ecology game ‘Eco’ and the forthcoming National Science Foundation funded ‘Exo’. His background is the console games industry, having worked at EA and Midway prior to founding Strange Loop. After founding Strange Loop Games in 2009, he has led development on 6 titles including a suite of games for Amplify Education, and the Steam and Playstation Indie hit ‘Vessel’.